Locations
Map your facility as a tree of buildings, rooms, tents, racks, shelves and bins, and set what happens when blocks are scanned into each one.
Locations
Locations describe the physical layout of your farm, from whole buildings down to individual shelves and bins. Every block can be assigned to a location, so you always know where it is. Open Logistics > Locations in the sidebar.
The Location Tree
Locations are shown as a tree. Each location sits under its parent, and you can collapse or expand a branch with the arrow beside it. Each row shows the location type, its name, and its capacity if you set one. Click a name to open that location.
There are six location types:
| Type | Typical use |
|---|---|
| Building | A separate structure on your property |
| Room | A grow room, lab or prep area |
| Tent | A grow tent inside a room |
| Rack | A shelving unit |
| Shelf | One level of a rack |
| Bin | A container on a shelf |
Sporeline doesn’t restrict which type goes inside which, so you can nest locations to match your own layout.
Creating a Location
- Click New Location.
- Enter a Name, for example “Main Building” or “Fruiting Room A”.
- Choose a Type.
- Optionally choose a Parent Location. Leave it at None (top-level) for a location that isn’t inside another one.
- Optionally enter a Capacity, for example the number of blocks a rack holds.
- Optionally set Auto-progress to stage and Require scan confirmation (see below).
- Click Create Location.
A typical layout is a building, with rooms inside it, and racks inside the rooms.
Scan Settings
These two settings affect blocks that are moved into the location by scanning its QR code with the Sporeline mobile app.
Auto-progress to stage: when a block is scanned into this location, it also moves to the stage you pick here. For example, set your fruiting room to FRUITING, and blocks scanned into it move to the Fruiting stage. The stage change must be one your lifecycle allows, or the move is refused. Leave it at None (location move only) to change only the location.
Require scan confirmation: operators must confirm before a scan move into this location goes through.
A Location’s Page
Click a location to see its Location Details: name, type, parent location, capacity, auto-progress stage, and whether scan confirmation is required.
The QR Code card shows the location’s QR code. Print it and place it at the location for scan-to-move.
Use Edit to change any of the location’s settings.
Deleting a Location
Click Delete on the location’s page, or the delete button on its row in the tree, then confirm. Sporeline won’t delete a location that:
- has child locations. Move or delete the children first.
- has blocks assigned to it. Move those blocks somewhere else first.
Deleting can’t be undone.
Role Requirements
| Action | Minimum role |
|---|---|
| View locations | Viewer |
| Create and edit locations | Manager |
| Delete locations | Manager |
Related Pages
- Moving Blocks: move blocks between locations
- Scan: look up blocks and other records by QR code
- Blocks: block stages and details